A Home Movie Journal

The chronicles of my journey into film making

Crew

Even though I consider myself a fairly creative (note: I didn’t say artistic) guy, and even my friends would say so, I like help. Some may say that I don’t need help, heck, I’d even love to say I don’t want help, but the fact of the matter remains: Help is good. Creative criticism coming from the right people, will make the quality insurmountable.

I would love to say that I can do everything that is needed for my production, however, I would rather not. I would rather break apart the work and give it to someone more qualified or even to someone who has more time and a little bit of ambition. Thus I need crew to take up the “tedious” jobs that don’t necessarily need my direct and immediate attention.

At the moment, I have a prop maker and set builder. Tucker is the guy that builds stuff for me. Be it props (proton packs!) or sets or even a camera crane and a dolly, Tucker is an artist with any kind of constructing tool (the Vincent van Gogh of Miter Saws) and is willing do something on his off time that is separable from his day job.

I have appointed Chris my production manager. Basically, Chris is my assistant to the director, or even assistant director. Chris and I work closely with every aspect of the film and he helps me to keep track and make sure everything will work for what we need it for. If I need a set, he’ll work closley with Tucker to make sure that it is done to whatever specific specifications we have previosly laid out, track the progress and make any on the fly decisions that I would otherwise make.

Amber has volunteered to be the caterer and also costume designer, which is really nice. The props that the Ghostbusters use are one thing, but the actual costumes are a whole other character in themselves. Getting the right fitting, colour and patches is extremely important to the authenticity of the franchise. Food is a nice thing to have when working hard. But good food is just plain awesome and that is what Amber will be able to bring.

Devon has agreed to be my creature designer, which is technically the first job I filled on the production. Devon and I worked together a few times coming up with ideas and designs for different types of ghosts. Originally we had a certain technique on how our ghosts FX would be done, but now I’m experimenting with more practical puppets and “green screen” techniques that have limited some of our design choices and extended others. So the hope is that Devon will be able to design and build a working practical puppet character to be shot on a “green screen” and composited into some shots.

As of now, that is all I have for definite crew. Actors and other technical jobs will be filled eventually, maybe even by the existing crew. But we’ll see how everything goes in the future.

June 20, 2008 - Posted by postalrecall | journal, non-tech | , | No Comments Yet

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